Paperback: 272 pages
Publisher: BradyGames (2002)
Language: English
ISBN-10: 0744001404
ISBN-13: 978-0744001402
Product Dimensions: 8.5 x 0.4 x 10.9 inches
Shipping Weight: 1.6 pounds
Average Customer Review: 4.4 out of 5 stars See all reviews (186 customer reviews)
Best Sellers Rank: #32,131 in Books (See Top 100 in Books) #47 in Books > Computers & Technology > Games & Strategy Guides > Strategy Guides #128 in Books > Humor & Entertainment > Puzzles & Games > Video & Computer Games
Many published guides exist for games that simply do not need umpty dozen slick pages of fan information and a simple-minded walkthrough. These are simply marketing maneuvers to increase profitability. But occasionally, a game comes along that is so complicated and secretive that simply following the linear path may win you the game, but miss the real richness and effort put into it. Final Fantasy X (FFX) is one of those games that come along so rarely, and the possession of this strategy guide will greatly enhance play.Technically, this guide is typical in format. It starts with an introduction to the game, its main characters, and the spiritual forces called Aeons. There is a discussion of the unique system for acquiring enhancing abilities, discussions of weapons and armor, key items, shops, etc. Following the walkthrough are sections on side quests, secrets of the game, how to play blitzball (something I never mastered), an extensive bestiary and some interviews with the creative staff. This is a glossy, 270-page dissertation on the game - an alarming amount of information.The walkthrough itself is quite thorough, complete with the customary maps, illustrations, and directions. The discussion, however, is not always in the best order, creating the possibility that over reliance on the guide may lead the player to make some irritating, but not fatal mistakes. Some of the diagrams for the puzzles are also a bit hazy, perhaps deliberately. In any case, this is a complicated game, and even a guide like this will miss some details. I think this is for the best, actually. It keeps the player from simply connecting the dots.There is a real danger that the extra quests, etc., will lead the player to over-level the characters.
If their are two reviews by me sorry about that I wasn't sure if the other was posted.Anyway, I believe this is the best Final Fantasy guide I've ever seen. It has detailed maps, great walkthrough, boss strategies, and bestiary, plus much more where that came from.The best part about this guide is that there is no referall to playonline every paragraph, and boss strategy. The guide is actually concerned with helping you get through the game rather than trying to get you to explore a new website.The walkthrough is very detailed. Again, they tell you all the objectives and then explain it all. The maps are detailed showing you the location of every item in an area, and if it doesn't than it tells you in the walkthrough. The guide also doesn't spoil the plot and there are no story spoilers in the guide. The walkthrough also has crystal clear screenshots. Also, enemies in an area are listed so you don't have to flip back through to the bestiary all those 100+ pages. Also the maps are right there in the walkthrough rather than in the back of the book.The boss strategies actually help you. They display the HP and AP the boss haves, the amount of damage needed to trigger an overkill, and the weakness, half damage, immunity, absorbtion listing.The bestiary is quite possibly the best I've seen. They list the number of HP it has, they list how much damage you need to do in parenthasis to get an overkill and they list the number of AP the enemy gives. They also list status effects you can do to the boss, and the sensor reading below. Not to mention the items they drop and how much gil it takes to bribe them, and what you can steal. The only problem is that the bestiary doesn't tell you where you can find the enemy to fight him.
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