Free Downloads
Game Design: Principles, Practice, And Techniques - The Ultimate Guide For The Aspiring Game Designer

Practical, complete coverage of game design basics from design process to production This full-color, structured coursebook offers complete coverage of game design basics, focusing on design rather than computer programming. Packed with exercises, assignments, and step-by-step instructions, it starts with an overview of design theory, then progresses to design processes, and concludes with coverage of design production. Jim Thompson, Barnaby Berbank-Green, and Nic Cusworth (London, UK) are computer game designers and lecturers in animation and computer game design.

Paperback: 192 pages

Publisher: Wiley; 1 edition (March 9, 2007)

Language: English

ISBN-10: 0471968943

ISBN-13: 978-0471968948

Product Dimensions: 8.8 x 0.6 x 8.7 inches

Shipping Weight: 1.5 pounds

Average Customer Review: 3.9 out of 5 stars  See all reviews (18 customer reviews)

Best Sellers Rank: #514,507 in Books (See Top 100 in Books) #78 in Books > Computers & Technology > Games & Strategy Guides > Game Design #390 in Books > Computers & Technology > Games & Strategy Guides > Game Programming #591 in Books > Textbooks > Computer Science > Graphics & Visualization

Recently I started to entertain the idea for a game prototype I had in mind, since I was a bit green on the process I wanted to find a book that will cover the basics and make it all crystal clear for me. Unfortunately most books on the topic were severely out of date, unnecessarily complex or even too expensive to warrant a purchase. That's when I found Game Design: Principles, Practice, and Techniques and being recently published, it was an added bonus. This book not only takes the reader through the entire process of the production cycle, but it keeps everything light and entertaining with just the right balance of type and a wealth of colored illustrated pages, just the way I like it. And with illustrations on practically every page, it wasn't hard for a visual guy like me to read the book from cover to cover. (Why are there no programming books like this is beyond me)Jim Thompson, Barnaby Berbank-Green, and Nic Cusworth keeps the book extremely consistent between the three of them, so well in fact that you won't realize when another author took over.The book is broken up into 3 chapters; the first begins with a brief history in video games and takes you through the genres, styles and popular game mechanics used today, which are broken up with practical case studies.The second chapter then moves unto elaborating on what you previously learnt and applying it to the real world. Everything from creating a game design document to gathering inspiration for concept art, level design and actually taking you through the process of creating a low poly solider from concept to completion.

Game Design: Principles, Practice, and Techniques - The Ultimate Guide for the Aspiring Game Designer The Complete Jewelry Making Course: Principles, Practice and Techniques: A Beginner's Course for Aspiring Jewelry Makers Jewelry Designer Los Angeles: The Unexplained Mystery Uncovered: Designer Jewelry Investments Preliminary Design of Boats and Ships: A Veteran Designer's Approach to Conceptual Vessel Design for the Layman and the Beginning Professional The Quotable A**hole: More than 1,200 Bitter Barbs, Cutting Comments, and Caustic Comebacks for Aspiring and Armchair A**holes Alike Interior Designer's Portable Handbook: First-Step Rules of Thumb for the Design of Interiors: First-Step Rules of Thumb for the Design of Interiors (McGraw-Hill Portable Handbook) The 30-Second Storyteller: The Art and Business of Directing Commercials (Aspiring Filmmaker's Library) The Short Screenplay: Your Short Film from Concept to Production (Aspiring Filmmaker's Library) Aspiring to Home: South Asians in America (Asian America) Chestnut's Obstetric Anesthesia: Principles and Practice: Expert Consult - Online and Print, 5e (Chestnut, Chestnut's Obstetric Anesthesia: Principles and Practice) The Ultimate Guide To Pokemon GO: Ultimate Game Guide, Game Walkthrough, Tips, Tricks & Strategies Colposcopy: Principles and Practice, Text with DVD, 2e (Apgar,Colposcopy: Principles and Practice) Cardiopulmonary Bypass: Principles and Practice (Gravlee, Cardiopulmonary Bypass: Principles and Practice) ASTNA Patient Transport: Principles and Practice (Air & Surface Patient Transport: Principles and Practice) Principles and Practice of Psychiatric Nursing, 10e (Principles and Practice of Psychiatric Nursing (Stuart)) The Art of Wire: Creative Techniques for Designer Jewelry Aprender Photoshop CS6 / The Non-Designer's Photoshop Book: Técnicas esenciales / Essential Techniques (Spanish Edition) The Ultimate Guide to Weight Training for Racquetball and Squash (The Ultimate Guide to Weight Training for Sports, 18) (The Ultimate Guide to Weight ... ... Guide to Weight Training for Sports, 18) The Non-Designer's Design and Type Books, Deluxe Edition The Non-Designer's Design Book (3rd Edition)